package com.hs.android.fortress.model;

public class RoomInformation {

    public static final int STATE_WAITING = 0;
    public static final int STATE_PLAYING = 1;

    private int roomId;
    private String roomName;
    private int state;
    private int playerNumber;
    private double windDeg;
    private float windSpeed;
    private String weatherMain;

    public RoomInformation() {
    }

    public RoomInformation(int id, String name) {
        roomId = id;
        roomName = name;
    }

    public int getRoomId() {
        return roomId;
    }

    public void setRoomId(int roomId) {
        this.roomId = roomId;
    }

    public String getRoomName() {
        return roomName;
    }

    public void setRoomName(String roomName) {
        this.roomName = roomName;
    }

    public int getState() {
        return state;
    }

    public void setState(int state) {
        this.state = state;
    }

    public int getPlayerNumber() {
        return playerNumber;
    }

    public void setPlayerNumber(int playerNumber) {
        this.playerNumber = playerNumber;
    }

    public double getWindDeg() {
        return windDeg;
    }

    public void setWindDeg(double windDeg) {
        this.windDeg = windDeg;
    }

    public float getWindSpeed() {
        return windSpeed;
    }

    public void setWindSpeed(float windSpeed) {
        this.windSpeed = windSpeed;
    }
    
    public String getWeatherMain() {
        return weatherMain;
    }

    public void setWeatherMain(String weatherMain) {
        this.weatherMain = weatherMain;
    }
    
    
}
